Simplification of street networks

I have been working with street networks for a long time. My first analysis will date probably back to 2017 or so. Most of those focused on the same aspect - understanding the morphology. Yet, practically none of the networks I was able to obtain reflected morphology directly. Rather, they captured transportation networks, with all the detailed intersections, every tiny roundabout, slipway, double carriageway, and so on. Which is pretty annoying when you are interested in a representation of space, not of traffic lines....

April 28, 2025 · 3 min

Line simplification algorithms

Sometimes our lines and polygons are way too complicated for the purpose. Let’s say that we have a beautiful shape of Europe, and we want to make an interactive online map using that shape. Soon we’ll figure out that the polygon has too many points, it takes ages to load, it consumes a lot of memory and, in the end, we don’t even see the full detail. To make things easier, we decide to simplify my polygon....

April 27, 2020 · 5 min